x coordinate.
y coordinate.
Convert this to Phaser.Geom.Point.
Convert this to Phaser.Math.Vector2.
Creates a new coordinate based on a configuration.
The configuration based on which the coordinate gets created.
Returns the created coordinate.
Generated using TypeDoc
Simple coordinate type used in the game.
Can be converted into an instance of
Phaser.Math.Vector2orPhaser.Geom.Point.